#ifndef __UPDATERH__
#define __UPDATERH__

#include "baseactor.h"
class CardUpdaterInterface;
class Updater : BaseActor
{
  public:
    Updater(ScreenBuffer_t* _ptr_BaseBuffer);

    ~Updater();
    class Card& operator()(class Card* ptr_Card);
    class Containor& operator()(class Containor* ptr_Card);
};

#endif